project zomboid negative traits that go away

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Positive Traits: Speed Demon 1/5 Waste of one point. Axe and long blunt boosted, 2 great weapon choices. I'd rather level up dancing or piano (an actual mod skill). Gymnast is S tier just like athletic. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. Makes driving while towing, or driving already slow/heavy vehicles (especially modded ones) a nightmare.This perk probably wont get you killed, but i fucking hate playing with it. Yes good call with the Thin-skinned. However, keep in mind you won't have this button in multiplayer, so we would avoid choosing it withmultiplayer characters. Considering how valuable points are this is a massive waste. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} I picked ugly, underweight, social anxiety, bald, oversleeper and underachiever. Cooking is so useless taking this for -6 will hurt your character. You can test this all out using the debug mode of PZ. Overweight stops you from taking fitness bonuses, but underweight reduces your fitness by one. This is honestly a very great perk worth considering, especially for only 4 points. I replace hemophobic with claustrophobic, there are a few tricks that make it not a big deal. Horrible. Basically 2 free points. You will wake up close to tired. I'm considering taking hearty appetite next time. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. Claustrophobia on a no sleep MP server is just free points. It is 99% the answer to all these posts. ), Its a free +2 points and doesnt affect your gameplay at all (as far as Ive seen), Edit: oops I misunderstood its actually -2 points, but for a general +35% esp gain increase to everything is a steal, this is controversial, but I always take hard of hearing perk. Organized increases the storage capacity of all containers so its a little more useful than youre giving it credit for but I agree that its expensive. Avoid this like the plague. When an attack goes through it checks the player's resistances, which is a separate calculation using the player's injury chance. Overpriced but underrated IMO. It's entirely unnecessary. No brainer. Unless TIS changed something Poor Eyesight is permament, used to pick that one and survived for couple of months and it didn't go away but it was long time ago in a galaxy far, far away What about if you quit smoking? Underweight has a similar penalty, it makes your attacks deal less damage. -30% exp for weapons but +35% exp gain from fast learner = 5% net gain for weapons, PLUS 35% increase exp gains on all other skills (carpentry, aiming/reloading, etc. Don't really need it if you have a profession that gives maintenance though. Detrimental. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. Carry weight before encumbrance didnt increase, nor did the maximum 50 carry weight cap. Gymnast 4/5. I've never found food to be a massive issue in this game, just forage for a few hours and you'll have enough food for the week. You can simply plant a couple more crops to get the same effect. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If you manage to level up your fitness level a couple of points you wont see the effect of these traits at all. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not . I also guess I value stealth over survival more than you do lol, I do agree tho there are some things I didn't consider, like with organised. Whether you get lucky with a tub of ice cream in the freezer or come across a couple of sticks of butter putting on long-term weight is not so hard in Project Zomboid. Absolute garbage because of how it works. https://discord.gg/theindiestone, Press J to jump to the feed. -1 Fitness. The major reason obese is considered bad (though I usually take it anyways) is because it reduces your fitness. Because of this, it's an easy +2 point that can go towards a decent positive trait. The reason is because the penalty is given to you from being overweight, and not picking the trait itself. Both fitness and strength are very hard to level up. Short Sighted only affects foraging radius and makes no difference to actual perception sight. Don't stand in the cold and rain and you will be fine. Seriously, getting both of these will be a slog at the start but thanks to the new exercise system introduced into the Build 41 version of the game you can get your fitness level up by utilizing it. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? If your character is lucky enough to live for a couple of months, claustrophobic will be completely gone. Long-term, these traits can be great for getting some of the good traits. I play with all loot set to extremely rare except for melee weapons set to rare and guns/ammo set to normal. If that doesn't work then post the question. As these two are pretty similar to each other i thought id bring them both under the same category. -4 Fitness, Very Underweight: Very low strength, very low endurance and prone to injury. Only worth taking if you have slow modded vehicles. And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. Anything that increases endurance loss will probably get you killed. Is there any reason to not grab Weak, Obese, and Unfit? Agoraphobic is probably the worst of the two, but it is great when paired with adrenaline junkie. Very useful for finding Axes and Sledgehammers. This one will really depend on the type of character you want to play and which version of the game you are playing. But at that point you might as well give your character 2 extra points in the settings. Impacts combat a lot less than you'd think, especially since your character panics no matter what when they see a horde early-game. Don't eat spoiled food. And leveling up shooting is fairly easy with so many zombies and a few boxes of shotgun shells. This one may be a no-go for you and I can understand that. You are correct. Press question mark to learn the rest of the keyboard shortcuts. If youre being stealthy you can generally avoid getting into danger but youre right. Can be annoying having to eat so often, though. Skills - PZwiki It might even be less than 1 per second. Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. Thanks for posting your list! So, here is the list of all Positive Traits in Project Zomboid ranked from best to worst: Fast Learner . HOWEVER, they can be overcome after a few months making them free points. The annoyance and extra time of Hemophobic would put it at 3/5 in my opinion. How do Project Zomboid traits work, exactly? You character wont get panicked if they come to a fight, it will just slow the EXP gain. Whenever a zombie performs an attack the player has a chance to block it. Someone feel free to correct me if I'm wrong. Probably bugged in the current patch but right now testing has found it to literally have no effect on anything. ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{position:relative;background-color:0;color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:before{content:"";position:absolute;top:0;left:0;width:100%;height:100%;border-radius:9999px;background:var(--newCommunityTheme-metaText);opacity:0}._3YNtuKT-Is6XUBvdluRTyI:hover:before{opacity:.08}._3YNtuKT-Is6XUBvdluRTyI:focus{outline:none}._3YNtuKT-Is6XUBvdluRTyI:focus:before{opacity:.16}._3YNtuKT-Is6XUBvdluRTyI._2Z_0gYdq8Wr3FulRLZXC3e:before,._3YNtuKT-Is6XUBvdluRTyI:active:before{opacity:.24}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{cursor:not-allowed;filter:grayscale(1);background:none;color:var(--newCommunityTheme-metaTextAlpha50);fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{display:inline-block;margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);color:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} Just watch life and living and read books for the first week to level cooking. You can diet your way down to a healthy weight fairly easily, but it prevents you from taking + fitness traits, and reduces your fitness by 2. The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. Did any of the traits surprise you and do you think that you are going to take some of the traits that Ive mentioned in the post on your next play-through? This included a list of some of the strongest positive traits that one can pick up in the game. These two are weird. The only opinion I disagree with is thin-skinned. Ideally paired with fire officer so you can pick underweight and still keep athletic. 142. But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. I also asked them to read the rest of your guide. Like I can be facing forward and hear an out-of-place moan and know that there's a zombie behind me but still not in my perception circle. This will get you killed. 25% slower xp gain with weapons. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you.

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